Wednesday, October 17, 2012

Art Design - The Main Character


For today let’s talk about art direction, specifically for the main player character. I first want to start by showing you two items that seem to illustrate my point a bit for what I want my main character to look like.






The first set of images that you can see are of the zeta Gundam from Mobile Suit Zeta Gundam, the next set of images that you can see are of the VF1S from the series Super Dimensional Fortress Macross. The reason that I’m showing these images is that they have elements that I feel I want to use for my main character such as
  • Both are transformable robots
  • Both have very sleek design elements
  • They have distinct uses of colour

As such these are some of the element that I would want my main character to have.
As well as this I feel that having distinct elements on the design would also make the main character. As such have element such as the ones shown below may be a good avenue to explore



I fell that having element such as these on the design would help with making something that overall would look more memorable and just plain kick ass.

One final elements that I want to talk about is colour scheme.


This is my purposed colour scheme for my main character. Overall it is a fairly neutral colour scheme, however the use of the dark red would help with having a simple yet distinct use of colour for my design.

Please Note any images that are used are property of the copyright holder and as such are being used under Fair Use in the context of educational purposes


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